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How to write Games in Visual Basic


11/17/2003 1:06:25 AM | Posted by: Mike Schmoyer | Post a comment
->Website
Read this wonderful article to enhance your Visual Basic game writing skills. Part 1 in a series of editorials written by Mike Schmoyer. Mike is a freshman at Baylor University studying Computer Science and is adept in Visual Basic, C++, and HTML. His past releases are Super Splat! Paintball game (read old news on this website) and many other visual basic games.
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Fetish Fighters Revealed Alpha Test


11/6/2003 6:30:09 PM | Posted by: JerryF | Post a comment
->Website
I've just posted an alpha version (very incomplete) of my new fighting game, Fetish Fighters Revealed. I really want to spend some time trying to polish this one, so I'd appreciate any suggestions.

Its just zipped up for now (no installer), so you'll need the VB6 runtime already installed, and IE 6 (for the XML DOM support.)

Here's a short list of some of the things I've put into it so far:

  • Characters have been shrunk to about 80 % of there original size.
  • Power ups have been added!! You can now pickup a health power up, or pickup a strength power up
  • The combo system has been rewritten to allow you to combine your own series of moves.
  • Each character now has twice as many basic offensive moves as before
  • Improved visuals with each character now being anti-aliased.
  • More detailed stages
  • Improved animated sequences
  • Completely rewrote the collision detection system.

screenshot
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DXRE v0.4.1


11/5/2003 12:37:09 AM | Posted by: Spodi | Post a comment
->Website
Yeeha! I finally finished remaking the site after my virus from a few months ago, DXRE is finally back with a new version. There is a bit of improvements like NPC AI and movement changes, along with fixing the particle engine. It still has a long ways to go until done, but it is now much farther.
screenshot screenshot screenshot
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New Isometric MMORPG


11/3/2003 1:29:57 AM | Posted by: Athlor | Post a comment
->Website
This is an EARLY alpha but demonstrates it's capabilities. It's design to be extremely efficient in using system resources. It will be fully customizable but will use Dungeons & Dragons v3.5 rules for combat. This Lean and Mean concept is what I believe makes this one different from similar projects. After minimal combat routines are finished the source will be available. Right now, though, only the executables are available at :
http://neorealm.20m.com
screenshot screenshot
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New Strategy-MMOG: AlphaOmega


11/1/2003 11:17:12 AM | Posted by: Michael | Post a comment
->Website
AlphaOmega is a new Strategy - Massive Multiplayer Online Game. It is similiar to the strategy hit Master of Orion 2 but introduces lots of new concepts which will bring in more fun and tactical options into the game.
The server and client software are both implemented in VB.NET but don't use any advanced graphics API yet.
Check out the website for further information.
screenshot screenshot
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VBOgg 1.03 released


10/6/2003 5:38:29 PM | Posted by: Brother Erryn | Post a comment
->Website
Version 1.03 of VBOgg is out, with Ogg header validation and a bug fix (it would crash and take the VB IDE with it).
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New Universal Hunter Game


10/6/2003 7:18:07 AM | Posted by: Vampire | Post a comment
->Website
I promised to come back with some games sooner, but I had some difficulties... And Now:
Don't have to go in bars, casinos or game saloons to play this kind of game anymore. It is here, it has all the features needed (risking to get more points, super plays, bonus), only the money is what you don't get (or give). There is a pretty good and detailed help in the game. Just click on the HELP button when it flashes.
I have another game in work. Whet it will be finished, I'll let you know. Until then you can read about it in the reviews section of the uhunter site.
screenshot
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VBgamer has RoX available for download


10/2/2003 5:08:23 PM | Posted by: Eric Coleman | Post a comment
VBgamer is now a mirror for RoX version 1.4, plus a level pack of 108 extra levels. Version 1.4 has some new music tracks, so take a look! You can download them from the Files section.
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Beta testers for Soul of Sphere V1.0a


10/2/2003 12:42:21 PM | Posted by: Soul of Sphere | Post a comment
->Website
Here is the Screenshots of my first Action/RPG made with VB5, named Soul of Sphere: Screenshots

Click here to Download the game: Game Download
I need some help to make this game compliant with any computers !
screenshot screenshot screenshot
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Tactics Legend: Duel History 1.2 Beta


10/2/2003 11:29:22 AM | Posted by: Rob | Post a comment
->Website
The first public beta test version of Tactics Legend: Duel History is now available.

TL:DH is a Strategy RPG Trading Card Game similar to Magic.

For rules & instructions see the projects section of neXtsound designs
Installation notes are in the download section, please be sure to download both the program zip file and the fix. Also read the readme file for information on how to set up the card set.
screenshot screenshot screenshot
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Helibomer DX Released!


9/27/2003 3:38:19 AM | Posted by: S. Thompson | Post a comment
->Website
S+F Software has released a new game called Helibomber DX. It is a remake of our 1999 classic game and features not only a modern mode with updated graphics and gameplay, but a classic mode that perfectly emulates the original game! Check it out!!
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AirStrike 1.0


9/7/2003 5:21:12 AM | Posted by: Athiril | 1 comment
->Website
AirStrike 1.0 released, I made it in one night for my Year 12 SDD project, full source code included (Visual Basic 6), MP3 music tracks, sound effects, all sound done in FMOD, my highest score on the game is 439,425

Needs frame-rate control for constant speed over different speed computers and a speed adjuster so people can play the game faster if they want.
screenshot
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VB QUAKE


9/5/2003 7:31:45 AM | Posted by: fabio | Post a comment
->Website
A demo of shooter game like as Quake by id Software, Inc.
See the Readme.txt file about instructions and how to play.

Graphic Accelerator Card and DirectX 7 or higher needed.
screenshot screenshot screenshot
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VBMahjongg Beta8 and Source Code Release


8/20/2003 10:43:03 PM | Posted by: John Ripper | Post a comment
->Website
Finally, the Beta8 its here. Some improvements has been done. Added new features like text and numbers on Tilesets, fixed bug on runing game under Windows XP, added more graphics, tilesets and music, etc. And now, the source code its available (yes, full source code for Beta8 in pure Visual Basic). See on Web for download it.
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Italian DX8 and Dx9 tutorial


8/18/2003 7:19:49 AM | Posted by: RobyDx | Post a comment
->Website
I've published a website with a lot of advanced tutorial for DirectX8 and DirectX9 for VB6 and VB.Net. It's in italian but has a lot of arguments like pixel shader, fur shading, animation with source code for every tutorial. I've about a hundred tutorials that I update every week.

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2003 Golden Coconut Awards Calling Judges


8/15/2003 4:59:35 AM | Posted by: Jason Li | Post a comment
->Website
For those of you who've been around since mid-2001, you may recall the Golden Coconut Awards that were held by the doofy folk over at VB Gamers Haven. Well, we're back!

There are 10 main categories: best programmer, best contributor, best website content, best community site, best technology, best complete game, best new site, most original concept, award for general excellence, and award for most prominent work.

A panel of judges decides who wins for these categories, and ultimately may also decide on new categories depending on how things are run. This is where you come in, we're running short on judges this year, so if anyone's interested please email me at jasonli@iname.comwith your name and a bit about yourself.

Do consider helping, judges need not do more than post and discuss their opinions.
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Mercenary Beta Release 2


8/15/2003 2:00:05 AM | Posted by: Spodi | Post a comment
->Website
Mercenary, an action-rpg in the making using the open-source DXRE engine, has finally reached Beta Release 2. So far, it includes goodies like real-time shadowing, shooting, particle effects, and plenty of stuff that bleeds when it feels your bullet. >=D

Mercenary Download Area
DXRE Download Area
screenshot screenshot screenshot
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Battle Arena III Open Source Project


8/14/2003 6:51:54 PM | Posted by: BattleArena | Post a comment
->Website
I have released the first version of my lastest Battle Arena Game. You can download it here. The download includes the game's media files, program, and source code. I am in need of testers, so if you want to apply just send me your pc's specs and tell me about any problems. Thanks

- BattleArena (Stuart Zahn)
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Inhabitants 1.0 Available for Free


8/7/2003 3:42:05 PM | Posted by: S. Thompson | Post a comment
->Website
It's a tile-clearing frenzy. You've got to clear board after board of Inhabitants while creating color combinations and strategically clearing blocks to make better moves. Inhabitants: it's the kind of thing you do instead of solitaire.

Check it out at our web site!
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Retro Remakes Competition Entries


8/2/2003 2:50:18 AM | Posted by: hotrodx | Post a comment
->Website
Hi! I'd like to invite everyone to check out the entries in the Retro Remakes competition at www.remakes.org.

My entry, Space Harrier VGL (#41), was written in VB (and VGL 1.1), to make sure Visual Basic is represented in the competition.

It's an open-language competition. There are games written in C++, C, Delphi, DarkBasic, BlitzBasic, Div, Gamemaker, etc.

The entries can be found at:
http://www.remakes.org/website/competition/results.php
Check it out for pure nostalgia fix, especially for old-timers out there.
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