How to write Games in Visual Basic Mike Schmoyer (14 replies, 11 views) (2003-Nov-17) Read this wonderful article to enhance your Visual Basic game writing skills. Part 1 in a series of editorials written by Mike Schmoyer. Mike is a freshman at Baylor University studying Computer Science and is adept in Visual Basic, C++, and HTML. His past releases are Super Splat! Paintball game (read old news on this website) and many other visual basic games.
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| | | Kinda seemed a bit... unspecific, like "Learn the basic commands, if statements, for loops, do loops, declaring variables, and writing functions." Maybe you can say what they are or how to learn them or where to learn them? Then again, if someone doesn't know how to use an IF statement, they shouldn't be writing a game ;)
| | | | The article implies you already know the basics of Visual Basic and only expands on game theory and programming techniques. It is a first, very rough draft and I will expand on it when I have more time. Thanks for the comment.
| | | I agree with Spodi. It's very vague. If the person already knows VB then this doesn't really help much. If they don't know VB it doesn't help either since they probably have no idea what you're talking about. You should provide some links to VB beginner tutorials to help them out.
Not to mention most beginners these days think they can create a MMORPG in a day or expect someone to e-mail them the code for one so they can change the name and call it theirs. And while I am completely against psuedo code, it may help out the beginner. Perhaps explaining the process of creating a design document and linking some examples. Also, even people with knowledge of VB have no idea how to write an engine. Like, should they go class based or module based, etc.?
Sorry for being so particular, but just thought I'd point some things out. You may also want to change it from "Part 1" to "Introduction." Anyways, this is just all my opinions, so use what you want, if any.
| | | No offense but that Sucked. I learned what i needed but You didnt show me how. Maybe thats not what you were getting at. I appreciate your time and effort in putting this Up Thx
| | | As a VB game beginner, I urgently ask for more tutorials recommended.
I am so interested in the DirectX , but feferring files is so little.
help me,master!!!!?????
| | | Well, I think it's a good start for someone that never thought of HOW to make games, but has a lot of ideas. A big deal of these people think they can grab an idea and start programming (and that already happened to me), and maybe this can help them a bit, like a "push in the right direction".
| | | As for Lantis, you can try DirectX4VB (www.directx4vb.com). It has tutorials on DirectX 7 and 8 (vb 6) and DirectX 9 (vb.NET). I read the tutorials there and it was the best (actually, the only) place I found to learn DirectX with VB. I tried the DirectX 8 ones (as I use VB6) and now I'm (trying) to make a 3D Engine, altought it's very small at the moment.
| | | Yes, I can always revise this and add more than 5 minutes work, but my real goal was to see somebody post a tutorial up here to read. Kind of like an ongoing class, if you post up tutorials, we will all be more knowledgable. I can post specific articles I have written before, but I wanted to try one on all the theory I have learned. VBBR is right, it is a general article written on the APPROACH to programming a game, you can buy books to learn how to program C++. This website is not "How to learn C++"
| | | I dunno, I think there are plenty of tutorials on how to do nearly anything a beginner 'should' do. Most people who ask for help on where to start VB programming is "How do I make a really cool game?". Since as Tristan said, most people who start VB just want to make the next best MMORPG in days. I personally never took any classes or used any of my 2 books I have sitting here (besides to check the value range of long or something) so I just learned from www.pscode.com and www.directx4vb.com, and a year and a half later with no effort involved, I started making my own engine. (most of that time was spent playing games =P)
I think most new programmers just want to make a huge game with no effort, nor put any effort into learning. Seems like no matter how many times you say "No!" or "Sit!" or "Bad human, bad!, they just ignore you =(
So, after all of this ranting, I think that you should write this, Mike, only if you can really benifit from it. If you really go into specifics, you can probably teach yourself a ton on not how to just use the operations and methods, but where they come from and what they mean.
| | | Its not bad for part1, its basically an ingredients list of what you'll need, and what to expect, in later parts.
| | | My son and I are looking for a simple game code(black Jack) for Visual Studio, yet we can't seem to find anything. Any advise as to where we could look or can we find it here and am not seeing it?
Thanks for any input at all!
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