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Re: How to write Games in Visual Basic - Tristan (0 replies, 10 views) (2003-Nov-19)
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I agree with Spodi. It's very vague. If the person already knows VB then this doesn't really help much. If they don't know VB it doesn't help either since they probably have no idea what you're talking about. You should provide some links to VB beginner tutorials to help them out. Not to mention most beginners these days think they can create a MMORPG in a day or expect someone to e-mail them the code for one so they can change the name and call it theirs. And while I am completely against psuedo code, it may help out the beginner. Perhaps explaining the process of creating a design document and linking some examples. Also, even people with knowledge of VB have no idea how to write an engine. Like, should they go class based or module based, etc.? Sorry for being so particular, but just thought I'd point some things out. You may also want to change it from "Part 1" to "Introduction." Anyways, this is just all my opinions, so use what you want, if any.


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