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Particle Engines with VB and DirectX 7 Warder (7 replies, 0 views) (2000-Jun-15)
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Hello, some of you have probably played Steps of Fate by BigKnife. Anyways, in the list of features, it said that it uses Particle Engine. I definately want to make a particle engine for my game... like for smoke coming out of a chimnley (sp?) or dust trails, and mayhaps blood... Does anybody know how to do this? I am using DirectDraw, all 2D tile engine stuff.. none of that 3D stuff so... anybody have any hints?


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Particle engines... Rag on a Stick (5 replies) (2000-Jun-15)
RE: Particle engines... The Gilb (4 replies) (2000-Jun-15)
How do I make a Particle Engine? Warder (3 replies) (2000-Jun-15)
RE: How do I make a Particle Engine? Lynx of CP (2 replies) (2000-Jun-15)
I didn't post the topic DiscoStew (1 reply) (2000-Jun-15)
Check out Lucky's "Fast textout and drawin&qu Lynx of CP (0 replies) (2000-Jun-15)
RE: Particle Engines with VB and DirectX 7 MrBoogerman (0 replies) (2000-Jun-15)

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