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Particle engines... Rag on a Stick (5 replies, 0 views) (2000-Jun-15) There are two components for a particle engine (I think), the particles themselves and the source of particles. The particles need properties like the following:
X, Y, Speed, Direction, Colour, Life
And the source needs properties like:
X, Y, MinDirection, MaxDirection, Rate, MinColour, MaxColour, MinLife, MaxLife
I'm fairly short of time, but if you have those properties, it shouldn't be too complicated.
Sorry, got to go
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