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RE: Particle engines... The Gilb (4 replies, 0 views) (2000-Jun-15) Well, have you ever used 3DStudio Max? Well it has particle systems in there, and basically you do need 2 things, the particle emitter and the particles themselves.
The way a particle system works is by having individual particles on screen, which are displayed and moved in different ways depending on their random properties.
The particles are generated by the particle emitter, which will do all the shenanigans involving each of the individual particles.
Enjoy playing with particle systems! There really are no rules on how to use them, and they are brilliant for modelling irl stuff! :-)
For source to some simple particle system, I MIGHT have posted (Can't remember) some code on my homepage (http://go.to/homesoft) which demonstrates particle systems...
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