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Create a physics engine for a bug Eric Coleman (3 replies, 2319 views) (2004-Apr-26) There is a really great tutorial at [url="http://www.ur.co.nz/"]Unlimited Realities[/url] showcasing all the steps, from beginning concept to final demo, of a 3D animated bug. The tutorial is in DirectX8, but many of the concepts can be applied to DirectX7 or DirectX9 applications. Source code is included in the demo program.
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