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Let it breathe



Now we have a library without any objects in it. Let's add our first object (in this tutorial, we will only use one object, but added more objects works analogically to this).

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Move your mouse over the MyLib classes root node and press the right mouse-button. From the context menu choose "New ATL Object...".

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In the next dialog choose the "objects" category and mark "Simple Object" as object. Press next.

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Enter a short name for your object (this is VC++ internal, you won't see this in your VB app). I choosed "MyObject". VC++ will create a C++ class names "CMyObject" from this COM-object. You could rename it, but we will keep that name. You can specify the name of the CoClass at the "CoClass" textbox. This will be the name of the COM-object as it appears in the interface description. That means, this will be the name of the object as you will see it in VB. Press "OK".

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Here is our object. As you see, it only has a constructor "CMyObject()" and a interface "IMyObject". We will now add a function to our object. This function should implement a loop, that adds x times a value to 0 and then return the result. So this is a multiply realised by adding a value. Later on we will use this function to measure the time that our C++ function takes and compare it with VB.

The function should get 2 parameters.

  1. lValue as Long ' this is the value that is always added  
  2. lCount as Long ' lCount times will the loop be executed  
  3.   
  4. rc as Long ' this should be the return value  


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Move your mouse over the interface node and right-click it. From the popup-menu choose the option "Add Method...".

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Give our method a name. I took "Calculate". This will also the name as you will see it in the VB IDE. Type in our parameter list:

  1. long lvalue, long lcount, [out, retval] long* rc


O.K., I think the first 2 parameters are clear if you understand a littlebit about C++. But why is there a third input parameter with such a funny declaration? And where is our return parameter?

COM interface functions always have the same format: They have a variable list of parameters and also return a return-code as HRESULT. If the HRESULT isn't S_OK the function failed and a COM error is raised. The VC++ IDL (Interface Decription Language) compiler interpretes the parameters [out, retval] and declares the parameter as an out-parameter and as the (one and only) return value. You must pass the variable as a pointer, because this is the only way to get data out of this function. That's the whole magic.

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This is what our function looks like. Double-click it and the VC++ IDE brings you directly to the source of that function. Enter the following code:

  1. STDMETHODIMP CMyObject::Calculate( long lvalue, long lcount, long *rc)  
  2. {  
  3.     long lresult = 0;  
  4.     for ( long i = 0; i < lcount; i++)  
  5.     {  
  6.         lresult = lresult + lvalue;  
  7.     }
  8.   
  9.     *rc = lresult;  
  10.   
  11.     return S_OK;  
  12. }




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1 comment

Tutorial Console

Tutorial by:

Torsten Damberg


Date: 2000 May 11


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1 comment

Latest comment


by: Soulmartyr

I'm not sure about anyone else, but in VB 2005 Express Edition, things seem to run just as fast as VC++ when you compile them and run the stand-alone.

Is anyone else seeing this? I made two different .DLL libraries, one in VB2k5, one in VC++. The method in the libraries did a calculation of the SIN(30) *2 in a for-next loop for five-thousand repitions. I saw an average difference of .0000002 seconds in running the two different versions. I used QueryPerformanceCounter to time everything.

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