Michael_P2234
Neophyte
1 Posts |
Posted - Jun 08 2006 : 8:50:13 PM
|
I've recently just read and used the DirectDraw tutorial on this site at
http://www.vbgamer.com/tutorial.asp?ndx=44
My only problem is that it didn't show how to implement movement of the sprite, possibly because it is another topic -- DirectInput. So, my question is there a simple, straight-to-the-point tutorial, or example of using DirectInput to check for KeyBoard input and move a sprite drawn by DirectDraw?
P.S. I use Visual Basic 2005 Express Edition |
"Ya bunch of dummies!" ~Coach Tyler, The Man |
Edited by - Michael_P2234 on Jun 08 2006 9:00:43 PM
|
|