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D3D Sky
Andrew Hart
(4 replies, 0 views) (2001-Mar-6)
What is the best way to present a sky in a D3D generated worlds? I have several ideas, but would appreciate any comments.
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Re: D3D Sky
Jack Hoxley
(3 replies) (2001-Mar-6)
Re: D3D Sky
Andrew Hart
(0 replies) (2001-Mar-6)
Re: D3D Sky
Chris
(1 reply) (2001-Mar-6)
Re: D3D Sky
Jack Hoxley
(0 replies) (2001-Mar-7)
Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.
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