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Re: D3D Sky Jack Hoxley (3 replies, 0 views) (2001-Mar-6)
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I prefer the sky-cylinder method, I tried sky-boxes with 3D-World, but the small FOV angle made them bend (cool or what!)... Sky domes seem very popular and look quite cool, but are only really useful if you have a free range camera - in 3D-World you can only spin around, not up or down... Jack;


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Re: D3D Sky Andrew Hart (0 replies) (2001-Mar-6)
Re: D3D Sky Chris (1 reply) (2001-Mar-6)
Re: D3D Sky Jack Hoxley (0 replies) (2001-Mar-7)

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