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8-bit textures? MetalWarrior (2 replies, 0 views) (2000-Dec-6)
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Does anyone know how to get 8-bit textures to work? The SDK is irritatingly vague on the issue. Do I have to specify a palette from a file, or can I get D3D to make one from an RGB surface I'm converting? And how do I get it to render once created... do I just have to use the SetTexturePalette thing? Thanks in advance


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Okay, scratch that, new question MetalWarrior (1 reply) (2000-Dec-7)
RE: Okay, scratch that, new question Jack Hoxley (0 replies) (2000-Dec-8)

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