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Then... Rag on a Stick (7 replies, 0 views) (2000-Oct-11)
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Then just do it before by changing the texture surface before you assign it to a vertex. Or you could just invert them using a paint program. Or you could use the API call InvertRect and get the handle fro the DC of the surface, invert it, then do whatever the thing is to give back the DC... ReleaseDC?


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RE: Then... Spaghetti (6 replies) (2000-Oct-12)
Alpha channel... Rag on a Stick (5 replies) (2000-Oct-12)
RE: Alpha channel... Spaghetti (4 replies) (2000-Oct-13)
Still nobody can help !! Spaghetti (3 replies) (2000-Oct-16)
What I don't understand... Rag on a Stick (2 replies) (2000-Oct-17)
RE: What I don't understand... Spaghetti (1 reply) (2000-Oct-18)
Do it at load time... Rag on a Stick (0 replies) (2000-Oct-18)

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