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RE: Alpha channel... Spaghetti (4 replies, 0 views) (2000-Oct-13)
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All i do is take the texure and apply the following to it... Device.SetRenderState D3DRENDERSTATE_DESTBLEND, D3DBLEND_ONE Device.SetRenderState D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE But there are many different varitions and I cant find one that makes black non c-through and white c-through.


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Still nobody can help !! Spaghetti (3 replies) (2000-Oct-16)
What I don't understand... Rag on a Stick (2 replies) (2000-Oct-17)
RE: What I don't understand... Spaghetti (1 reply) (2000-Oct-18)
Do it at load time... Rag on a Stick (0 replies) (2000-Oct-18)

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