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RE: DirectPlay .... PyroBoy (9 replies, 0 views) (2000-Sep-19)
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I did that last semester too! Nuts to database programming!! :-) It IS possible. And in much less than a year. Last spring I learned DirectSound, DirectInput and DirectPlay as well as a bit of DirectDraw I didn't already know, as well as writing a demo from scratch including a 2D tile engine/level editor, all in 4 months. Of course, that was a project semester, so that was the only thing I was doing, but as far as DirectPlay goes, you should be able to learn the basics in not too long. I would advise against going 3D... That in itself would eat all your time. But beware - the DirectPlay documentation is sparse at best, and it's got some weird idiosyncrocies that I can't figure out for the life of me. I hope DPlay 8 gets a lot of attention from MS, seeing as multiplayer's such a big component of games these days.


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idiosyncrocies Almar Joling (8 replies) (2000-Sep-20)
Annoying things... Rag on a Stick (0 replies) (2000-Sep-20)
Wrong word... PyroBoy (6 replies) (2000-Sep-20)
RE: Wrong word... Almar Joling (5 replies) (2000-Sep-20)
Why would u switch to winsock? *nt bren (4 replies) (2000-Sep-20)
RE: Why would u switch to winsock? *nt Almar Joling (3 replies) (2000-Sep-21)
and is it harder to use? *nt bren (2 replies) (2000-Sep-21)
Almost impossible *nt Almar Joling (1 reply) (2000-Sep-22)
Directplay it is =p *nt bren (0 replies) (2000-Sep-22)

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