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RE: D3DIM Lighting Question Adam Hoult (2 replies, 0 views) (2000-Aug-26)
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Certainly would, it's not that hard to get lighting working so there may only be a couple of things wrong. Have you compared the SDK samples against your own to make sure everything is right ?? =) Either way, by all means post some source here, for us to take a peek at. REMEMBER that D3D Gouraud lighting is VERTEX lighting, so if your light is small, and your polygons are large, the light may never effect the poly, as only the lighting at each vertex is calculated. Adam


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Oooh. I'm starting to understand... Rag on a Stick (0 replies) (2000-Aug-26)
RE: D3DIM Lighting Question Martin (0 replies) (2000-Aug-27)

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