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RE: Well... PyroBoy (2 replies, 0 views) (2000-Jun-12)
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As tall as I like eh? So if I switched that around to 200x3600 it'd work fine eh? I'll give that a try... If this whole thing really is a problem with the surface being unsupported, why the hell doesn't DirectDraw give me an error when I create the surface?? At no point during the initialization or blt call does it return anything but DD_OK... It goes merrily along as if nothing's wrong, and the image onscreen looks like some horrid black blobbish creature when it's supposed to be a tank! :-)


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RE: Well... Adam Hoult (0 replies) (2000-Jun-12)
RE: Well... Jack Hoxley (0 replies) (2000-Jun-13)

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