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Console


Re: World Build - Dan (0 replies, 1039 views) (2004-May-4)
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Can't see anything wrong with that code. Almost identical to the way I do it.
  1. If GetTickCount >= (fps_last_time + 1000) Then
  2. fps = fps_frame_counter
  3. fps_frame_counter = 0
  4. fps_last_time = GetTickCount
  5. Else
  6. fps_frame_counter = fps_frame_counter + 1
  7. End If
like you say - maybe it will calm down when you start adding things like animation and other engine tasks...


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