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Re: World Build - messix (0 replies, 958 views) (2004-May-3)
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Thanks for the email Eric - something to look into already which is what I was hoping for :) And yep Almar, that frame rate is serious (at the moment anyway). It's running off a cut back version of the game engine, so I imagine that once you start putting these maps in the actual engine it'll start to drop a bit. I've also got a semi-decent system as well. A mate of mine that's got a high end system gets 700,000+ fps. Guess it kinda helped having to develop the first 3 'trial' versions of the engine on a real crap system - makes you really squeeze every frame you can out of your code ;)


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