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Re: DXGame 2D+ Engine Demo #1 - sdw (0 replies, 1102 views) (2004-Apr-21)
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"Yes and no. If you want to program "Mindsweeper", "Tetris", "Hangman", etc, then using any form of DirectX might be considered overkill. But if your goal is to write a 2D arcade game with effects such as smooth scaling, rotation, alpha blending, etc, you might be better off writing your game using an engine that supports extended hardware features. ;)" Couldn't you use DirectDraw and a few DLLs instead of using D3D?


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