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Re: DXGame 2D+ Engine Demo #1 - EACam (0 replies, 1087 views) (2004-Apr-21)
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Well...perhaps your figures are more accurate...but I have experienced otherwise (we must also take into account that not all computers NEED 3D cards considering not all users play games at all...or, like my grandma...simply play wordzap, etc.: so a better measurement would be the percentage of computers with 3D cards and with users that NEED them.) I agree that the game play is far more important than the graphics...but the graphics are still a big factor...as well as sound. My goal is to get VB out of the "can only create lame 2D games" reputation and at least into the "can create excellent 2D games." The fact is (dispite the proverb)...people STILL judge a book by its cover (I know I do quite often)...so even if you have a sweet game plot with very nice game play...if your graphics are crap, people are going to look at the screen shots and think "lame" and go back to google. Anybody remember Alpha 7? Probably considering it won like all the Christmas Contest awards. If you look at those screen shots you think "wow, now that's a game I want to play." (unfortunately the download links are dead...!) That's the kind of game that gives a good name to VB...I want to continue that heratige. Just as that saying goes: "If you never want to miss your target...aim low." It is true that VB will always be able to do decent 2D graphics...but why aim low when aiming high is far more challenging, interesting, and, frankly, cooler looking. :) BTW, what's such the advantage to DX7? If you can just download DX8, what's the big deal?


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