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Re: Rul'Shath: The Isle Of Blood Version 1.02 Released - Matt Giuca (0 replies, 10 views) (2004-Apr-17)
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Thankyou very much Lachlan87 - your comments are appreciated. First of all, on racing through the dialogue boxes. I really don't know what's up with that - I've actually programmed in a system where there is an 0.5 second minimum time after a dialogue appears before it accepts key presses, for this very reason. I will investigate your problem, but everyone else who's played it complains that text boxes appear for too long! Sorry about that! As for the user having to lift his finger and press it back down, I haven't thought of this! I would love to implement it but it is actually quite hard. I'll see if its possible when I do more on the upcoming Expansion Set. Finally, as for all keys making time pass, I think you are also right about this! I've had this same problem several times. Therefore I will try to make a "skip time" key (default to Space Bar) and all the other keys do nothing. If you want to discuss any more with me, I'd be happy to receive an email (matt@summitinteractive.cjb.net) - thankyou once again.


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