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VGL 1.1 Released - hotrodx (2 replies, 10 views) (2003-Jul-24)
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Hi! VGL has been updated to version 1.1. The notable improvements include the ability to use wide tilesets (it should've been there before, heh), and the easier tilemap editor (now with documentation). Also, there are sample VB6 sourcecodes for graphics, audio and input routines. All in all, I've made some efforts to make VGL easier. Oh, and the sourcecodes for both the Super Mario VGL and Phantasy Star VGL demos are included... ;-) ** Also, don't forget to re-register the vgl.dll 1.1 version by running setup.exe. You may need Administrator rights as setup.exe copies vgl.dll to the system folder. Programs built using version 1.1 may not run properly with VGL version 1.0 (But don't worry, those written in 1.0 will run fine on 1.1) ** The VGL Utilities 1.1 download is at: [url="http://www.angelfire.com/games4/hotrodx/vgl/downloads.htm"]downloads.htm[/url] VGL Documentation is at: [url="http://www.angelfire.com/games4/hotrodx/vgl/documentation.htm"]documentation.htm[/url] While you're on the site, check out VGL Projects at: [url="http://www.angelfire.com/games4/hotrodx/vgl/projects.htm"]projects.htm[/url]


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Re: VGL 1.1 Released -  Brykovian (0 replies) (2003-Jul-25)
I couldn't figure it out from your website, and I haven't downloaded & read the doco yet ... but, which features does the VGL help simplify? Just the graphics? Or does it have sound/networking/input features as well?
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Re: VGL 1.1 Released - hotrodx (0 replies) (2003-Jul-30)
Graphics, Audio and Input only. Check out the docs, samples and tutorials.
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