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Re: Archangel Alpha Version 0.1 Release! Threshold (0 replies, 1204 views) (2004-Dec-2) This has been updated. It's still v0.1 but there a few bug fixes (like the slowed frame rate after killing enemies would stay and only get worse).
Sorry about the abominable server speed. I'm using a free server; hope to soon get a better one.
Updates to come:
Collision detection with tiles and sprites
Correct ZOrdering according to sprite "depth/Y value/foot placement"
More sprites (NPCs, enemies)
Enemies that have weapons and better AI
Optimized dynamic lighting (using lighting on large maps is very slow)
Overlighting
Sprite lighting (so the sprites don't stand out as easily)
Better death animations
More player weapons (rocket launcher, pulse cannon, etc.)
Partial scripting for map transitions and mini-missions
Completed/Improved editor (insertion of particle effects, etc.)
Use of multiple resource files (for partitioning)
Background music (done, just not implemented)
Minimatics (Miniature Cinematics/Automated Dialog)
Plot
By that time, we'll be at Version 1.0. :) |