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Re: VideogameLayer3d (VGL3d) Alpha Demo - rene (0 replies, 10 views) (2004-Sep-10)
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Not nescesarily.. just do something like this (ripped from my physics engine) updatetime = GetTickCount() Dim deltatime As Int32 = updatetime - lastupdate Dim timestep As Single = 1 / IterationsPerSec 'this is actually a constant Dim iterations As Int32 = deltatime * 0.001 * IterationsPerSec For k = 0 To iterations 'do stuff Next k lastupdate = updatetime


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