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Re: Alpha 7 Back Online - Peter (0 replies, 1131 views) (2004-Aug-19)
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Heheh, you got it =) Different missions will have different weapons as you progress through the game and more advanced tech is discovered (or stolen, depending on the case ;) ) But the standard TSF armament for your Highwing fighter in the first couple of missions is: -Vulcan Ripper: A rapid-fire cannon designed for close encounters. Low damage, but it fires really fast and it has unlimited ammo -Alliance Lasers: Standard long-range laser system. Long range, high damage, but slower rate of fire. Excellent for fighting at a distance -Hellfire MK4 Missle System: A devastating missile salvo. Fires 4 heat-seeking missiles with each salvo at a rapid rate. These missiles can pretty much crunch through any bugs that get in the way =) Its a lot of fun making the actual missions and weapons and content for the game. Up until now all the content we've made has been prototype stuff to test the engine, test the editors, etc. Its great to finally be implementing all of the ideas we've had on paper for years. I'm also amazed the engine and editors are holding up so well =) We might be releasing the source when we're done this game, although I havent completely decided yet. I've always kinda wanted to ever since I began development on the game almost 2 years ago.


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