Post

 Resources 

Console

Home | Profile | Active Topics | Members | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 VBGamer
 VBGamer
 Tutorials
 New Topic  Reply to Topic
 Printer Friendly
Author Previous Topic Topic Next Topic  

Eric Coleman
Gladiator

USA
811 Posts

Posted - Apr 17 2005 :  12:27:39 PM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
Ok, I've finally finished updating the tutorial submission and editing page. Tutorials are mostly rich text now. There are a few exceptions such as page splits, code and popup code sections. When inserting a code tag there is some basic formatting done with a style sheet, but the code still needs the [ code ] and [ /code ] tags.

Images and Files are handled differently now. Instead of uploading them to vbgamer's global image and file directories they are stored in your own local file directory under msgboard/files/ID. Images and files are no longer uploaded at the same time when submitting your article, now they're uploaded one at a time before you save the document. They're also inserted automatically into the document after the upload is complete.

About the HTML. The reason this has taken me so long to finish (about 2 weeks of work) is because the html generated by IE and Mozilla browsers is different and the html screened for safety (meaning no javascript, no java, no embed or object tags). There is a double conversion that happens. The HTML gets converted to UBB style code tags first and then gets converted back to html. It's horrible ugly code, but it works, for the most part. Parsing HTML isn't easy

Because of the slight differences between IE and Mozilla's html, you may find some small differences in the document after you save it. I've tried my best to minimize the inconsistencies, so there is nothing too drastic.

Rich text editing works in IE 6, I'm not sure about other versions. It also works in Mozilla 1.3 and higher and Firefox 0.8 and higher. And that's it. No other browser supports rich text editing at this time. However, you can still use html tags and ubb style stags for formatting.

On the configure page (link at the top) you can set the default width and height of the rich text box.

The next step is to start adding more content.

Almar
Moderator

Netherlands
192 Posts

Posted - Apr 18 2005 :  3:20:55 PM  Show Profile  Visit Almar's Homepage  Send Almar an ICQ Message  Reply with Quote
Nice work!

Go to Top of Page

Eric Coleman
Gladiator

USA
811 Posts

Posted - Apr 18 2005 :  5:39:18 PM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
Now I need to finish some tutorials and put them online.
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  Reply to Topic
 Printer Friendly
Jump To:
VBGamer © Go To Top Of Page
This page was generated in 0.11 seconds. Snitz Forums 2000

Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.