Krisc
Knave
69 Posts |
Posted - Dec 16 2004 : 8:33:14 PM
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Well hello there...
I just have two questions.
a) How am I supposed to get screenshots of my game if DirectInput has taken control of the keyboard and therefore disallowing the PrintScreen message to get through to windows. I am using DirectDraw...
b) What happened to Alpha 7...will it not be completed or what?
Thanks. |
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Sr. Guapo
Swordmaster
USA
272 Posts |
Posted - Dec 16 2004 : 9:48:45 PM
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a) basically, you are going to have to render your screen to a texture/surfacte (depending on your version of DX) and save that file.
b) It is still being worked on... About being completed, I hope so!
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Krisc
Knave
69 Posts |
Posted - Dec 18 2004 : 8:39:07 PM
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Thanks, also...does anyone know where I can find some free explosion bitmaps that I could use in my 2d game? |
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AutoAim
Squire
USA
33 Posts |
Posted - Dec 22 2004 : 12:55:42 AM
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[url]http://www.wannabegames.000k2.com/desk/Explosion_Generator.zip[/url i couldn't find where i downloaded it so, i read the readme and it said that it could be redistributed on websites, so i'll let you guys download for a day or two, then its off, so download quickly! |
The WannaBe http://wannabegames.com |
Edited by - AutoAim on Dec 22 2004 01:01:08 AM |
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Almar
Moderator
Netherlands
192 Posts |
Posted - Dec 22 2004 : 06:50:24 AM
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I think there's an C++ example how to do screenshots on one of the www.mvps.org sub-sites, and also on www.gamedev.net (just make sure you use the frontbuffer, not the backbuffer, and to release the reference to it) |
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Krisc
Knave
69 Posts |
Posted - Dec 23 2004 : 7:41:50 PM
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Thanks, that is the one I was looking at. Thanks guys. |
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Krisc
Knave
69 Posts |
Posted - Dec 23 2004 : 7:43:00 PM
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I meant that is the one I was looking for. :)
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