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 VB.Net and Future DX SDK Releases
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Knight Chat X
Squire

USA
24 Posts

Posted - Nov 29 2004 :  06:33:29 AM  Show Profile  Visit Knight Chat X's Homepage  Reply with Quote

Here's a post from Tom Miller on his blog:
We will be bringing back VB.NET samples in future DX SDK releases.. With the new 'quicker' SDK releases, it affords us this opportunity.

The link to the blog is here:
http://blogs.msdn.com/tmiller/archive/2004/10/08/240025.aspx

The net is getting bigger and bigger.

Eric Coleman
Gladiator

USA
811 Posts

Posted - Nov 29 2004 :  08:39:53 AM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
It's about damn time.
I'd like to know what everyone's opinion is, with all the versioning problems between .NET and the difficulty of installing the correct version of managed Directx, is using VB.NET worth dealing with these problems that will ultimately make your game look unpolished if someone can't get it working after hours of updates to their pc?

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Eric Coleman
Gladiator

USA
811 Posts

Posted - Nov 29 2004 :  08:44:51 AM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
After reading that blog, I get the impression that the Directx 9.0c SDK didn't have ANY VB examples? I haven't downloaded the 9.0c SDK, so I wouldn't know.
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cbx
Swordmaster

Canada
296 Posts

Posted - Nov 29 2004 :  1:45:50 PM  Show Profile  Visit cbx's Homepage  Send cbx an ICQ Message  Click to see cbx's MSN Messenger address  Send cbx a Yahoo! Message  Reply with Quote
quote:
Originally posted by Eric Coleman

After reading that blog, I get the impression that the Directx 9.0c SDK didn't have ANY VB examples? I haven't downloaded the 9.0c SDK, so I wouldn't know.



OMG you havent heard! NO the dx9.0c SDK release does not come with vb.net samples only C# samples! Lamo Lamo Lamo! Thats why I compiled and posted the DX9SampleFramework.dll from the DX9.0c sdk because it's written in C#! no vb.net nada, zilch, non existante

http://www.vbgamer.com/msgboard/topic.asp?TOPIC_ID=335

Created by: X
http://www.createdbyx.com/
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Knight Chat X
Squire

USA
24 Posts

Posted - Nov 29 2004 :  3:29:21 PM  Show Profile  Visit Knight Chat X's Homepage  Reply with Quote
Exactly!

Not even a simple create device sample, even though that's not a biggy, it could be for a beginner which might assume VB.Net support isn't there and might not be in the future. However, on the up side, since you can't find any books out there right now that accurately includes DirectX 9.0c VB.Net examples, it's the perfect time to make a book and get paid while the professional's are vacationing, and with development contests called for to use Managed DX, and if I know my own programming well external documentation is what comes out last (not including internal comments.), but as a small risk they could change the version again on us all after a book is released.

But here's some more if you've got a high speed connection, this is an interview about the new Managed DirectX 9.0, what it's for, what it's about, some up's and downs, etc.:
http://msdn.microsoft.com/theshow/episode037/default.asp

If somebody get's a book out before they do I'm gonna laugh.


The net is getting bigger and bigger.
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Lachlan87
Moderator

USA
160 Posts

Posted - Nov 30 2004 :  07:11:18 AM  Show Profile  Reply with Quote
Not that it's that big of a deal. . . it requires very little brain power to translate C# to VB.Net. I can never figure out why in the world anyone would use C# when they could use VB.Net. As far as I can tell, C# doen't even really have any power advantages over VB, except maybe pointers.
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Eric Coleman
Gladiator

USA
811 Posts

Posted - Nov 30 2004 :  09:35:14 AM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
It's business. MS want's people to use their proprietary language to lock developers into developing only for MS systems. However, a simple conversion from C# to VB.NET isn't all that straightforward. It seems that C# can have unmanaged code sections, and that seems to be needed for the current DirectX 9.0c version.

I downloaded the SDK last night and I plan on installing the rest of it today to take a look at the code to get a better idea of what MS did.

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Lachlan87
Moderator

USA
160 Posts

Posted - Nov 30 2004 :  11:02:34 AM  Show Profile  Reply with Quote
quote:
Originally posted by Eric Coleman
C# can have unmanaged code sections, and that seems to be needed for the current DirectX 9.0c version.



I had forgotten about that. Visual Basic can supress unmanaged code security, and somehow I confused that with the ability to write unmanaged code.

So C# does have at least one advantage over VB.Net.
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Eric Coleman
Gladiator

USA
811 Posts

Posted - Nov 30 2004 :  1:30:35 PM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
The fact that you have to have unmaged managed code mixed in really defeats the purpose of using Managed DirectX.
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