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Vampire
Squire

15 Posts

Posted - Jul 30 2004 :  03:58:51 AM  Show Profile  Visit Vampire's Homepage  Reply with Quote
Once I've found a tutorial (I guess, it was made by a guy at the Unlimited Realities) showing ho to make and use alpha maps. The UR site is no longer the one I knew (at least this is how I observed), so I can't find a good tutorial for this...
Here is what I'd like obtain:
There is a 2D environment (hybrid engine needed)
Let's say, I have a FIRE sprite. I want the fire have various alpha values. I mean, at the top it should be more transparent than the bottom. For this I'll make a greyscale picture (black and white) to tell the engine where the sprite should me more and less transparent.
How can I do this?

Eric Coleman
Gladiator

USA
811 Posts

Posted - Jul 30 2004 :  11:12:23 AM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
I would suggest using Adobe Photoshop or Paint Shop Pro for generating grayscale images. Here is a program that I wrote that can generate a grayscale of an image and then save it to a file.

Download Attachment: alphamapgen.zip
3.17 KB

This might give you a few ideas on how to create your own alpha maps.

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