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 Animation in DX9
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Sr. Guapo
Swordmaster

USA
272 Posts

Posted - Jun 10 2004 :  11:38:55 AM  Show Profile  Reply with Quote
Hello again...

Okay, I have just started (yesterday) to learn managed DX9 in VB .net... It is actually very easy to use, but I have run into a problem. I want to do some VERY simple keframe animations (like an arm/box that waves up and down, 3 keyframes), and I think there is a class in DX9 that will take care of that, but I can't figure out how to use it. MSDN, as usual, only got me so far. Does anybody know how to do this and/or point me to some tutorials that do?

Thx...

PS - I know there are ways to do it manualy, but I am lazy, and I think it may be faster to use the DX9 classes...

Edited by - Sr. Guapo on Jun 10 2004 11:40:14 AM

Eric Coleman
Gladiator

USA
811 Posts

Posted - Jun 10 2004 :  12:16:56 PM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
You might actually have to do the research yourself to figure out how to use those classes.

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Sr. Guapo
Swordmaster

USA
272 Posts

Posted - Jun 10 2004 :  12:41:01 PM  Show Profile  Reply with Quote
I have been trying, but is extremely complicated. There are multiple classes that must be called and implemented correctly in a precise order to do everything. I will play around with it though, see if something happens...

PS - I know when I export my X files from Milkshape, there is a check box asking to export animations as well. I assume that means DX can use that info, but I don't know how...

Edited by - Sr. Guapo on Jun 10 2004 12:43:15 PM
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