| Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - May 31 2004 :  12:45:36 PM     
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                      | To your second comment: 
 sorry, it did not work... it gave the same errors about the vertex shader as before... Out of curiosity, what did you do?
 
 
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                | Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - May 31 2004 :  12:52:04 PM     
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                      | I noticed one other message: 
 2336: Direct3D8: (INFO) :Failed to create driver indexbuffer
 
 Don't know if that is useful.. It is not an error, which seems weird...
 
 EDIT: It also occurred immediately after the display was changed to 640X480...
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                      | Edited by - Sr. Guapo on May 31 2004  12:53:08 PM
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                | masterboodaSwordmaster
 
     
 
                277 Posts | 
                    
                      |  Posted - May 31 2004 :  1:06:16 PM       
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                      | Ok, did one more thing... try this: 
 http://dabooda.servegame.com/test.zip
 
 I am trying to run down the order of how things are done, I was looking at each engine, and noticed that certain things where put in another order than the other engine, so I am changing all of this... just download this and run it... use dbmon, and tell me what it says... thank you...
 
 DaBooda out..
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                | masterboodaSwordmaster
 
     
 
                277 Posts | 
                    
                      |  Posted - May 31 2004 :  1:12:05 PM       
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                      | Also try this one also: 
 http://dabooda.servegame.com/test2.zip
 
 Maybe that one will work, I am emulating v1.0 engine, to the best extent I possible can..
 
 DaBooda out...
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                      | DaBooda Team is back: http://dabooda.789mb.com/
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                | Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - May 31 2004 :  1:17:50 PM     
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                      | nope, same errors again... |  
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                | Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - May 31 2004 :  1:22:02 PM     
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                      | No to the second one also... Wow, I don't think I ever seen a bug this bad. It has to be something on my computer... When I installed DX9, I had all kinds of problems, so it may have something to do with that... 
 
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                | masterboodaSwordmaster
 
     
 
                277 Posts | 
                    
                      |  Posted - May 31 2004 :  1:35:25 PM       
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                      | I would think that if you couldn't run anything with v1.0 also... but everything is the same between the two, down to the vertex shader... I just don't understand it at all... it makes completely no sense what so ever... but I have one last change... this change, makes it almost 99% identical... if this doesn't run... I have no idea what is going on... like I ever did..lol 
 http://dabooda.servegame.com/test.zip
 
 Just reload the dll and run the program, again... hopefully for the last time..
 
 DaBooda out...
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                      | DaBooda Team is back: http://dabooda.789mb.com/
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                | Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - May 31 2004 :  1:55:52 PM     
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                      | Nope, same exact messages (I like the button though  )... I noticed one other message (which has been in all of them): 
 3704: Direct3D8: :BackBufferCount not specified, considered default 1
 
 If there shouldn't only be 1 backbuffer, that is the/a problem, otherwise, I have no idea...
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                | masterboodaSwordmaster
 
     
 
                277 Posts | 
                    
                      |  Posted - May 31 2004 :  1:56:28 PM       
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                      | I will not be able to post anymore for today, I have to get ready and go to work... sigh... I will think on this for the rest of the day... hopefully something obvious will pop into my head, just try the test above and hopefully I will have good news when I get home tonight...lol 
 DaBooda out...
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                      | DaBooda Team is back: http://dabooda.789mb.com/
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                | Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - May 31 2004 :  11:12:58 PM     
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                      | Coupla' more responses on gamedev: 
 Okay, one person mentioned the "stride" error:
 
 2196: Direct3D8: (ERROR) :Stream 0 stride should match stride, implied by the current vertex shader
 
 One pointed out that it appears the len() function is returning an improper value, which I don't think is possible, but worth mentioning...
 
 More than one person have mentioned the improper use of FVF and SetFVF... I can't believe that would be the problem either, if the demo ran fine on other computers... sigh, I don't think any of that helped, but I won't give up... yet...
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                      | Edited by - Sr. Guapo on May 31 2004  11:13:40 PM
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                | Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - Jun 01 2004 :  12:09:37 AM     
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                      | quote:I used the dbmon.exe that came with directx8 and it did nothing...lol...I need to get the directx9 sdk...
 
 
 
 Sorry forgot to mention this... Go into the DX control panel (Start->Settings->Control Panel->DirectX). Go to the D3D tab and switch the radio button to "debug" (as opposed to retail)... That will allow dbmon to access your program...
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                      | Edited by - Sr. Guapo on Jun 01 2004  12:10:14 AM
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                | masterboodaSwordmaster
 
     
 
                277 Posts | 
                    
                      |  Posted - Jun 01 2004 :  02:19:37 AM       
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                      | Ok, a few more changes where made again, and I hope I have nipped this thing in the bud... I actually thought of a few things while at work, and incorporated them, but this is it, there is isn't any thing else to change, I just don't understand or know what could be different, because as it stands, the code is now, almost at least 99% the same as the v1.0 code, and knowing my luck it's that 1%....
 
 http://dabooda.servegame.com/test.zip
 
 please download this horrid test file again, but do me a favor this time, run the tutorial1 first, and if that does not work, then reinstall the .dll and try it again... and if that doesn't work...... well....... I have no more ideas, my brain has been wrung out, I will probably drop the turbo version, and enhance v1.0 to be faster, even though that is all I really did to begin with...
 
 DaBooda Out...
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                      | DaBooda Team is back: http://dabooda.789mb.com/
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                | masterboodaSwordmaster
 
     
 
                277 Posts | 
                    
                      |  Posted - Jun 01 2004 :  02:52:12 AM       
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                      | There is one plus side to the great debug of '04, we have went from thinking it was a active movie control thingy to this... we have narrowed it down, so I will try to think positve, and the above code, (crossing fingers and toes, wishing I had more appendages), will work... 
 And I'm a computer science major, some student I am... maybe a career change is in order...lol
 
 DaBooda out...
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                      | DaBooda Team is back: http://dabooda.789mb.com/
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                | 2dcoderKnave
 
   
 
                83 Posts | 
                    
                      |  Posted - Jun 01 2004 :  05:28:56 AM     
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                      | Just for the heck of it I ran the latest zip. The .dll installer reported it ran fine. I then clicked on the tutorial.exe program. About 30 seconds or so later a small blue screen popped up in the middle of my screen. It did not seem like a normal window with captions, control box, etc. There seemed to be a border around the square. The program exited without any errors or message boxes coming up. Is that good? What is supposed to happen? Edit: I looked in the texture folder and found a graphic. I never saw this graphic while running the program. |  
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                | Sr. GuapoSwordmaster
 
     
 
                USA272 Posts
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                      |  Posted - Jun 01 2004 :  08:59:28 AM     
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                      | Okay, I ran the file without installing the .dll with no luck... The blue window popped up, then I got the error message. 
 Hate to say it, but ditto after installing the new dll...
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