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game_maker
Knave

Saudi Arabia
83 Posts

Posted - Apr 18 2004 :  3:48:43 PM  Show Profile  Visit game_maker's Homepage  Reply with Quote
Hi

I am Yazeed form (Soudia Arabia ; Riyadh) - 20 yeas old

VB.6 Game Programmer ,,,, I am devolping (for FUN) a fresh engine based on DirectX8.1 ,,, & it has alot of properties ... insteed of writing them you can see the engine & the tutorial here :
http://axdteam.com/noor-en.html

& if you saw anything interested you ,,, please feel free to discuss ...

Best Regards , Yazeed

timbo152k
Squire

Canada
25 Posts

Posted - Apr 18 2004 :  5:45:44 PM  Show Profile  Visit timbo152k's Homepage  Send timbo152k an AOL message  Click to see timbo152k's MSN Messenger address  Send timbo152k a Yahoo! Message  Reply with Quote
your engine looks very good, welcome to vbgamer.net! =)

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Eric Coleman
Gladiator

USA
811 Posts

Posted - Apr 18 2004 :  5:51:15 PM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
.com, this is vbgamer.com, not .net
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Eric Coleman
Gladiator

USA
811 Posts

Posted - Apr 18 2004 :  6:08:50 PM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
I couldn't get the engine to work. I installed noor03.exe, and then tried a few of your example programs. I get the error "Object variable or With block variable not set" on the line "Engine.Engine_Init Form1, 1024, 768." The screen resolution gets changed, so the problem must be after that section of your code.
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game_maker
Knave

Saudi Arabia
83 Posts

Posted - Apr 19 2004 :  05:08:08 AM  Show Profile  Visit game_maker's Homepage  Reply with Quote
Big Hi to everyone

It might be :

1- its Based on DX8.1 and not DX8.0

2- the sitting ( try to change the current setting ) ; i didn't write any code for finding the card Capabilities (Enumeration) becouse I am not good with hardware stuff
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Spodi
Warrior

USA
142 Posts

Posted - Apr 19 2004 :  5:36:18 PM  Show Profile  Visit Spodi's Homepage  Send Spodi an AOL message  Click to see Spodi's MSN Messenger address  Send Spodi a Yahoo! Message  Reply with Quote
Dont listen to Eric, he's on crack or something, this is totally a .net site. TOTALLY.

vbGORE
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Spodi
Warrior

USA
142 Posts

Posted - Apr 19 2004 :  5:42:42 PM  Show Profile  Visit Spodi's Homepage  Send Spodi an AOL message  Click to see Spodi's MSN Messenger address  Send Spodi a Yahoo! Message  Reply with Quote
Okay, I installed it, but when I tried to run the particle viewer, the graphics never showed up, just colored blocks. Tried all the renderstates too...


vbGORE
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game_maker
Knave

Saudi Arabia
83 Posts

Posted - Apr 20 2004 :  10:10:48 AM  Show Profile  Visit game_maker's Homepage  Reply with Quote
.com or .net (we still be the same person :) )

at least something is working
hmmmmm ,, it might be the texture ,,, try changing the texture

did you tried the Ex12 (for Particle System ) ! & it contains alot of Pre-created particles systems (ie .par files) like snow , rain , waterfall , tv , DNA , electric balss , protecter ..etc (i've done these systems while I was playing with PSC program ) ... if it works (Ex12) then the problem from the program and not the engine

Is it the only problem you have faced it ?

regrads ,,, yazeed
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Eric Coleman
Gladiator

USA
811 Posts

Posted - Apr 20 2004 :  10:27:14 AM  Show Profile  Visit Eric Coleman's Homepage  Reply with Quote
I have Directx 9b installed, so its not a DirectX version problem. I do have an old video card, so that's probably the cause because you may be using something that my card doesn't support. I tried to change the Engine.Engine_Init to something that would be compatible with my video card, but that didn't work either.
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game_maker
Knave

Saudi Arabia
83 Posts

Posted - Apr 20 2004 :  12:50:05 PM  Show Profile  Visit game_maker's Homepage  Reply with Quote

hmmmmm ,,, maybe from the video card ,,,

will this the default setting on the engine :

  
Color : D3DFMT_X8R8G8B8  
D3DDEVTYPE : D3DDEVTYPE_HAL  
SOFTWARE_VERTEXPROCESSING  
EnableAutoDepthStencil = 1  
AutoDepthStencilFormat = D3DFMT_D16  
  


there are other setting on D3DDevice but I am not sure where is the error comes from ?! in the future I will include a debugging tool with the engine
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Spodi
Warrior

USA
142 Posts

Posted - Apr 20 2004 :  5:46:01 PM  Show Profile  Visit Spodi's Homepage  Send Spodi an AOL message  Click to see Spodi's MSN Messenger address  Send Spodi a Yahoo! Message  Reply with Quote
"Color : D3DFMT_X8R8G8B8"

Maybe the problem is the graphics card doesn't support 32-bit resolution? I know mine doesn't... *sniff*.

vbGORE
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cjb0087
Knave

Australia
76 Posts

Posted - Apr 24 2004 :  03:04:39 AM  Show Profile  Visit cjb0087's Homepage  Reply with Quote
Spodi: lets see your system specs, i wanna see i wanna see

www.bugsplat.tk
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VBBR
Moderator

Brazil
617 Posts

Posted - Apr 24 2004 :  07:50:50 AM  Show Profile  Reply with Quote
It really must be a very old card...

Whatever. Who knows...
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EACam
Warrior

154 Posts

Posted - Apr 24 2004 :  09:31:25 AM  Show Profile  Reply with Quote
Works fine on my comp. Except when I close the model or mesh or whatever viewer...i get an error...but it's closing anyway

I have DX9b
Windows XP pro
512 MB ram
NVIDIA Vanta card
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Spodi
Warrior

USA
142 Posts

Posted - Apr 24 2004 :  2:12:56 PM  Show Profile  Visit Spodi's Homepage  Send Spodi an AOL message  Click to see Spodi's MSN Messenger address  Send Spodi a Yahoo! Message  Reply with Quote
I got a 633mhz 128mb ram Compaq Presario, and a very crappy graphics card. Dont know much else.

vbGORE
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game_maker
Knave

Saudi Arabia
83 Posts

Posted - Apr 24 2004 :  3:12:56 PM  Show Profile  Visit game_maker's Homepage  Reply with Quote
your countries are exporting computers (and everything ),,, so its cheaper than our computers (or computer parts) that's for sure & you are game programmers that means a new feature every 2 year (like Pixel Shader ) ,,, how can you fallow that ? I mean if you programming engines (3D Engines you will have a lot of problems I think) ,,,

have a nice day

Edited by - game_maker on Apr 24 2004 3:14:03 PM
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