Actually, Iron Realms Entertainment hosts four different MUDs, of which Lusternia is one. They are huge, usually having around 100 players online at any given time, and seem to be doing pretty well as far as a commerical enterprise goes. So I guess there is something to be said for that old 80's way of doing things...
Hi! I'd be very interested in the development. i'm currently trying realbasic for an flexible mud server. maybe you'd like to pud our two ideas together. your's peter
I guess if you guys are still interested in doing this thing then I could help out a bit. I'v worked on servers before (not for this type of thing but somewhat similar). Also I'm not sure what your using but a RichTextBox makes doing colors really easy so if you're not using that you might want to look at that. Also also I know some people who have dedicated servers for a game I play so I could ask them if they would host this, but no garuentees.
Hi IAC249! Are you stll thinking on writing an mud server in realbasic? I'm currently starting an flexible mud server project in rb6. would you be interested?