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 lighting in d3d9

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allked Posted - Apr 17 2005 : 11:40:20 AM
i still can't open my own direction, spot ,or point light in my basic 3d platform(just a ground), also why i can't enabled stencil????depth???
when i set light0.enable=true, there will be nothing without black in form
how to set up a light and open it?do i need to set normal for the groung?
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Almar Posted - Apr 18 2005 : 3:17:06 PM
Yes, you need to calcualte normals for the vertices, and set the correct FvF type. There are probably a few tutorials around, which I might have bookmarked..

(dx8 tutorials are there plenty, and you should beable to find those easily ;))
ardman Posted - Apr 18 2005 : 02:09:30 AM
Could you post your code for this as it's easier to determine where the problem is.

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