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T O P I C    R E V I E W
Eric Coleman Posted - Jan 23 2005 : 2:31:41 PM
So who uses the RSS feed? I don't, and I only recently relized it wasn't working properly. oops! I think it's fixed now, so if you're using it you should have seen Lachlan's tutorial. And if not, go read it anyways. It's actually purdy good. (sorry for those hate puns )

And has anyone configured the main page differently? I was thinking about adding the newsfeed from gamasutra as an option. I originally had it listed, but you have to have an account at gamasutra to read the articles, so that's why I removed it. Anyone know of any other good news feeds? I personally find the gamedev.net section to be quite usefull. I like that it's much more compact than the website, and that makes it easier to browse and only read what I want.

what's everyone been up to? Or perhaps where is everyone at?
15   L A T E S T    R E P L I E S    (Newest First)
DevlinSE Posted - Feb 03 2005 : 2:19:13 PM
I think one way they can make Windows "uncrackable" is if they make it run through the internet. Kinda makes you think that their trying to steer it in that direction with the use of .Net .

He he I smell consipacy here
VBBR Posted - Jan 31 2005 : 05:55:27 AM
quote:
Originally posted by Almar Joling
And how long does it take for the new windows to be done, and before everybody has it, not to mention the new anti-illegal stuff? ;)


Anti-illegal is worthless anyway. Everything CAN, and WILL be cracked, eventually. And with Windows being (probably) the most known software of all times...

Of course the average user won't know how to crack the system or where to get a cracked copy. But those who want it and know where to look will be able to get it someday.

I'll eat my mouse if MS can create an uncrackable system (something that lasts uncracked for a year or two).
cbx Posted - Jan 31 2005 : 05:18:14 AM
quote:
Originally posted by Almar Joling

And how long does it take for the new windows to be done, and before everybody has it, not to mention the new anti-illegal stuff? ;)



I believe the longhorn release is due in 2006 some time...
Almar Posted - Jan 31 2005 : 03:25:10 AM
And how long does it take for the new windows to be done, and before everybody has it, not to mention the new anti-illegal stuff? ;)
VBBR Posted - Jan 30 2005 : 08:17:14 AM
Well, Windows XP comes with the .NET framework 1.0.

Anyway, they release the next version of Windows with 2.0 and then launch framework 2.1 afterwards, so everyone will have to download again. It can't be helped.
hotrodx Posted - Jan 30 2005 : 07:15:54 AM
It's relatively quiet because of the slow transition from VB6 to VB.Net (or in another perspective, COM to .Net Framework). And it's not really any fault of VB.Net-- from what I've read, it's really, reallly good. But I can't make a 1 Meg game only to require users to download the 20+ megs of .Net dependencies.

This is really a BIG problem of mine. I want to move on to the new language, but you have to consider your (potential) audience. There's was a time when I would download a game only to realize I must download some other dependent files-- I was really pissed off. So I can only imagine making a relatively small game, then users would realize that it's only half of the program. You know what happens next.

.Net should be built-in with the next iteration of Windows. I don't care if it would go against the antitrust lawsuit or whatever. If Microsoft does not do it, the .Net initiative is lost.
timbo152k Posted - Jan 29 2005 : 4:49:47 PM
.. like VBBR I've been slowly waving goodbye to VB (at least in terms of Game-Dev), as I've found a new love-> C++ using SDL/OpenGL. Otherwise, I've been working, school, and learning Japanese ^.^
Lachlan87 Posted - Jan 26 2005 : 07:00:19 AM
GC.Collect is your friend!
cbx Posted - Jan 26 2005 : 03:34:25 AM
quote:
Originally posted by Eric Coleman
<br>CBX: That game works surprisingly, but after I press Escape to exit the program, the game starts again 10 or 15 seconds later. I had to right click on the task bar to close the program and I get a message saying that the program isn't responding. I also can't jump over those bricks and Mario moves too fast.

I think creating your own web application/site is a lot more fun than using a pre-made system. We're programmers, right? That's the stuff we like to do!


Actually the game does not start 10 to 15 secs later, it is supposed to return to the main dialog (containing the play and quit buttons). There is currently a problem in the game where there is a delay between when you press escape to quit and when that dialog is redisplayed. I am currently trying to isolate this problem. (It appears to be a garbage collection issue)

I have updated the game and re-uploaded it to my web site at http://www.createdbyx.com/Default.aspx?tabid=80

Also it seems I neglected to post info on how to work the game.

To run the game you need to specify Game.xml as the game file you want to run. For example...
BubbleUpMario.exe Game.xml  


Keyboard arrows move Mario around.
To see the hit boxes hold left shift and R key. Just press R key to hide hit boxes.
To see Mario's velocity hold left shift and the V key. To hide just press V key.
To see engine info hold left shift and E key. To hide engine info press E key.
Press F4 to take a screen shot.
Press F12 to reset/reload the game.
Press F11 to save engine info to the EngineInfo.txt file.
Press escape to return to the main dialog.

Also things like Mario's acceleration and MAXVelocity etc, can be changed in the *.xml files included in the zip. For example to change Mario's actor properties edit the Mario.xml file save it and press F12 to reload the game files and reset the game, and the game will reload with the changes you made.

Most of the game settings can be changed just by editing the xml files.

My Engine info....
Target FPS: 60
Actual FPS: 43
Average FPS: 43
Tasks: 2
Total Run Time: 1160
Average Run Time: 1334
Total Render Time: 23507 (0.006567036 Sec)
Average Render Time: 24287
Total Frames: 2001
Frequency: 3579545

Frequency refers to the number or intervals per second resolution of the timer.
Scorpion_Blood Posted - Jan 25 2005 : 2:00:55 PM
hey masterbooda, how are you? :)

anyway i e-mailed crissufur but it seems the e-mail is out :\ sooo how can i contact him?
masterbooda Posted - Jan 25 2005 : 11:30:07 AM
DaBooda has no clue what RSS means, but I will let the pro's handle this internet stuff....I flunked networking class and had to change majors to computer science... oh well do what you love is what I say.

I have been currently working on GOLEM for DBTurbo, which was originally lolo, and I had 97% of it done, but was worried about copywrite issues so I am simply recreating it with my own ideas...same game, different graphics, music, and story...

Also I have been devulging a lot of my time into dabooda console. Most vb veterans, me being one of them, will defend vb to the end. But I have figured something out. Each language has its strong points as well as its weak ones, so why not learn all of them and combine them into one working application. This makes sense to me, there is no sense in limiting yourself, and your program. Hardcore math and memory manipulation, should be left to C and application building for a 32bit system should be left to vb... this just makes sense to me. ASM should be left to only sadists, for the language is torture and truly should be left behind in my opinion, if anything just learn it so you can really see what the processor is doing, it gives you an appreciation for the system and how it works, which can only make someone a better programmer. Of course anything can be done in one language, but to truly optimize it, it should be a colloboration of different languages.

Of course this is the opinion of a delluded peace loving tree hugging hippie budhist liberal.......so to each programmer there own style...

DaBooda out...
Eric Coleman Posted - Jan 25 2005 : 09:17:54 AM
VBBR: C++ might look great on the surface, but if you ever want to do any 'real' programming, such as some sort of application that you sell, then C++ is not so great in my opinion. In a real world situation an application is generally 10% programming and 90% debugging and maintenace. I'll admit that C++ has some great features that are fun 10% of the time, but I'd rather use VB for the other 90%.

And yes, there is an RSS feed. If you have Firefox there should be a "live bookmarks" icon at the bottom, or you can get the url from the RSS icon at the bottom of any page on the site (except for forum pages of course).

CBX: That game works surprisingly, but after I press Escape to exit the program, the game starts again 10 or 15 seconds later. I had to right click on the task bar to close the program and I get a message saying that the program isn't responding. I also can't jump over those bricks and mario moves too fast.

I think creating your own web application/site is a lot more fun than using a pre-made system. We're programmers, right? That's the stuff we like to do!

Lachlan87: I don't really use RSS either. I've tried different readers in the past, but they're always too difficult to use. Personally I've settled on using the RSS features in Thuderbird. I really like the way it organizes data into folders and you can click on news items as though they're emails. Personally I don't like the way Firefox handles live bookmarks. Another reader which I still have installed is called Amphetadesk. It's no longer being maintained, but it came with all kinds of links to RSS feeds, and some of them were actually quite usefull. I don't use it anymore, and currently I'm only subscribed to one RSS feed for news. Of course, you can always use it in other ways, such as embed it into a webpage like CBX suggested, or like how I use the gamedev feed.

Threshold: It's funny, but it was college professors that originally invented BASIC. However, VB is a lot different from the original. And if VB isn't a 'real language', then what is it?
cbx Posted - Jan 24 2005 : 6:39:13 PM
quote:
Originally posted by Threshold

Also, if you haven't found out already, programming professors hate VB. They "don't even consider VB a language.




Hence the root of all legitimate vb developer oppression. Dam those professors, there just so smug, all high and mighty with there "my language is better then your language" propaganda. Oh yeah, I'd like to see them make a Notepad clone in 2 minutes or less, and under 100 lines of code to boot. hah! They got nothing on us. I think there just jealous.
Threshold Posted - Jan 24 2005 : 5:59:00 PM
RSS feed?

Yes, it's been pretty quiet around here. I'm in college (finally) and loving my Java class (going into Computer Engineering). I've finally come to a good understanding of OOP and I have a new-found respect for it. Unfortunately, I haven't had much time to fool with VB lately. Also, if you haven't found out already, programming professors hate VB. They "don't even consider VB a language."
Lachlan87 Posted - Jan 24 2005 : 08:29:43 AM
I don't use the RSS feed either. Maybe I would if I subscribed to other feeds, but VBGamer has the only RSS feeds I'm interested in. It's just as easy for me to visit VBGamer.

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