Eric Coleman |
Posted - Jan 03 2005 : 10:26:09 AM Of course, I got the cheapest one I could find, which was a 32MB Radeon 7000 card. It took me all day yesterday to use a dremel tool to cut a hole in my case. Also had to de-solder a s-video connector, a diode, and also cut a corner off the video card for it to fit in my computer. Since I had to "modify" the video card and my computer I got the cheapest card I could find just in case things didn't go as planned.
For those super gamers reading this, 32MB might not sound like a lot, but I'm upgrading from a 4MB video card with nearly zero features. For me it's a big upgrade :-) This new card has a stencil buffer and can do bump mapping. Drool! |
VBBR |
Posted - Jan 06 2005 : 05:54:09 AM I never managed to make DX work with 3ds max in my old GeForce 2, only OpenGL. Weird... o_0 |
Eric Coleman |
Posted - Jan 05 2005 : 10:14:51 PM I've fired up my old 3ds max and started working on some old models that I had planned for the Egypt phase of Gladiator. It's funny, but openGL is soooo much faster with 3ds max than directx. |
Peter |
Posted - Jan 04 2005 : 8:01:07 PM hey, congrats eric =)
I've had a Radeon for a few years now and its still faithfully cranking out the polys.
Plus, ATI is a canadian company. |
VBBR |
Posted - Jan 04 2005 : 2:35:38 PM "Low end reality machine", in my conception, would be an on-board graphics chip.
A lot of casual users (ie not gamers or developers) have these. |
Eric Coleman |
Posted - Jan 04 2005 : 1:34:35 PM What's your definition of a low end "reality" machine? And do you think it depends on who your target audience is? |
2dcoder |
Posted - Jan 04 2005 : 12:46:44 PM I think the GeForce2 MX 400 is a good card to develop on. It's the lowest end card in my development chain. Developing on the newer higher end cards is sweet, but it can spoil you quickly. Always have a low end "reality" machine for testing. ;) |
Almar |
Posted - Jan 04 2005 : 10:46:28 AM I got a new system, finally:
ThermalTake Tsunamicase (not the one with the window) AMD64 3000+ 512MB DDR Ram ATI Radeon 9600 XT 250gb SATA
Well, that's the important stuff. I can finally run those DX9 SDK samples. And I got a vertexshader in my game. I've played HL2 demo... It opened a whole new world for me :).
|
cbx |
Posted - Jan 03 2005 : 7:39:16 PM Don't forget to update your Beta tester profile! http://www.vbgamer.com/helpbin/browse.asp?cat=betatest
Oh man I'm so glad I have a up to date system. My lowest video card on my old system is a ATI 7500 PCI 64MB.
I feel your pain Eric. I feel your pain.... |
Eric Coleman |
Posted - Jan 03 2005 : 3:28:52 PM The card I got is an AGP. Overall it's pretty decent |
Lachlan87 |
Posted - Jan 03 2005 : 1:52:53 PM No, at least my brother's isn't. His 7000 is AGP. |
Sr. Guapo |
Posted - Jan 03 2005 : 1:40:47 PM Yeah, I remember when I upgraded from my voodoo3 to a 9200se. It made a hue difference in my computer (which is already severely outdated). However, all I had to do was delete the voodoo drivers, switch the cards, and install the radeon drivers. No problems whatsoever.
I'm guessing that the 7000 is a PCI card? |
VBBR |
Posted - Jan 03 2005 : 1:33:16 PM I'm still proud of my fairly new Radeon 9600XT (256MB).
My old GeForce2 MX also supported bump mapping altought the (nuts) DX caps returned it didn't... |
Lachlan87 |
Posted - Jan 03 2005 : 11:47:54 AM My brother has a 32MB Radeon 7000. Seems pretty decent for a cheap card to me. |