Post

 Resources 

Console

Home | Profile | Active Topics | Members | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 VBGamer
 VBGamer
 Tile Map Draw Math Problem (thingy ;-) )

Note: You must be registered in order to post a reply.

Screensize:
UserName:
Password:
Format Mode:
Format: BoldItalicizedUnderlineStrikethrough Align LeftCenteredAlign Right Horizontal Rule Insert HyperlinkInsert EmailInsert Image Insert CodeInsert QuoteInsert List Spell Checker
   
Message:

* HTML is OFF
* Forum Code is ON
Smilies
Smile [:)] Big Smile [:D] Cool [8D] Blush [:I]
Tongue [:P] Evil [):] Wink [;)] Clown [:o)]
Black Eye [B)] Eight Ball [8] Frown [:(] Shy [8)]
Shocked [:0] Angry [:(!] Dead [xx(] Sleepy [|)]
Kisses [:X] Approve [^] Disapprove [V] Question [?]

   Insert an File
Check here to include your profile signature.
Check here to subscribe to this topic.
    

T O P I C    R E V I E W
AutoAim Posted - Dec 01 2004 : 12:25:04 AM
Toke out the long listing of code
ok if i set it to be a 4x 4 map it makes it some weird thing
[ www.angelfire.com/games5/visualgamebasic/4x4map.JPG ] (copy, paste link)
(the black an white noise is there just becuase i'm not clearing the backbuffer, just ingore that. the red squares are the tiles, so yeah... weird)
but if its a larger map like 50x50 map you don't notice it but i think its still screwing up.
my problem has to be in these parts of the code
i'm guessing its having to do with my MATH
i wouldn't look over this unless you are bored and got LOTS of time on your hand, if still havn't figured it out, just post any of the parts of the code you don't understand (don't do all of it ) and i'll try to remember what it does *Laughing*

If you have reached this part THANKS FOR TRYING!! *Laughing*
1   L A T E S T    R E P L I E S    (Newest First)
AutoAim Posted - Dec 01 2004 : 12:24:54 PM
*cheers!*
i fixed all the problems, i would post them up but there were alot and all over the place. Thanks for even reading this post :-P

VBGamer © Go To Top Of Page
This page was generated in 0.05 seconds. Snitz Forums 2000

Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.