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 D3DX8.CreateTextureFromResource???

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T O P I C    R E V I E W
masterbooda Posted - Jun 19 2004 : 07:42:34 AM
Ok, I know how to load a resource file into vb, and even how to extract the different binary files from it. But I cannot for the life of me figure out how to do it with this command...

Mainly what is throwing me is the hModule and srcString parameter and what exactly it wants for those... so if anybody has dealt with this command before, please I need your expertise on this, and maybe more info on resource files..

Thank you,

Dabooda out...

P.S. And yes this is for the cursed turbo engine...lol, so any help will be credited... and I did look at the tutorials on Lucky's vb and I still need more information on the DX8 side of it... Thanks in advance...
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Eric Coleman Posted - Jun 19 2004 : 9:52:32 PM
First, make sure your application is compiled. hModule should be App.hInstance, and SrcResource is the id of the resource you're trying to load.

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