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Oohoo! Guess what I'm going to suggest!!! The Gilb (2 replies, 0 views) (2000-May-28)
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Well dood - you may be pleased to know that help is out there! In fact all the help you need for most of the aspects of DirectX are available in one little package called CDXVB7 programmed by me! Go to me website: http://www.geocities.com/thegilb/ Go to the downloads section, download, and enjoy. Any questions on using the engine itself, ask. CDXVB7 is a freeware, open source, basic game engine. It has support for map files with a map file builder, it has support for making .tar files (To my own file standard) and a helper app for building the files (In other words, stick a load of files into one file in a special format which can be read in at run time by the engine). The SDK comes with a few examples showing the structure of the engine. Feel free to download, browse, read, anything you like. You can change the engine in any way you want! And my email address is thegilb@hotmail.com if you need help using the engine. (NOTE: I only offer help in using the engine itself, I dont normally offer much help for people starting out in DirectX as my help for them is this engine, the code is there, they just have to read it and process it) I would suggest you wait until I finish DxGE but it's going to take longer than I imagined, and it's going to be much more complicated to use with a very different structure. The aim of CDXVB7 is to allow the programmer to spend time making the game instead of wasting time learning DirectX... CDXVB7 is based on CDX - a library of DirectX class wrappers for C++. CDXVB7 is not the same as CDX, and it was written specifically for DirectX7 and Visual Basic 6. If you only have VB5, then the old CDXVB classes are included in the SDK. They are not as tight as CDXVB7, but you will get similar performance and it is still perfectly possible to make a 2D game using that engine. DO NOT ASK ME TO BUILD D3D SUPPORT INTO CDXVB OR CDXVB7!!! I am only considering putting 3D support into DxGE2. Even then, the support will only be to allow manipulation of images (rotation/scaling/deforming/lighting/etc)... I hope this helps you some. And I wish more people knew about CDXVB7! It's useful! I know it's a little dodgy in places, but DxGE will basically be CDXVB7 restructured to allow support for more DirectX features and improved performance at time critical moments. I'm only changing CDXVB7 a little! It's sturdy code, it works, and I've done a LOAD of support for it!!! Gilb.


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thanx^^ Silent~Ice (1 reply) (2000-May-28)
RE: thanx^^ The Gilb (0 replies) (2000-May-29)

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