VBGamer |
|||||||||||||||||||||||||||||||||||||||||||||||||||||
RE: How hard is collision detection for tetris? David Goodlad (2 replies, 0 views) (2000-May-17) I think what he meant is that it won't demonstrate all sorts of high-level stuff like complex collision detection and stuff, cause a tetris game can't :P
That's what I read out of it anyways.
But LazE, that is very cool, great idea! Would you mind emailing me a copy when you have finished? I would love to post that on my site if you don't mind :)
David
|