Post

 Resources 

Console


Thanks all who helped, figured it. Adam Hoult (0 replies, 0 views) (2000-May-9)
-
Well, There was no OpenGl32.DLL for a Voodoo3 anywhere, but i actually found an old article about Quake-III compatible drivers, and there is a file in there called 3dfxogl.dll. So all i had to do was rename that to opengl32.dll and away we went, fully accellerated in windowed or fullscreen =) Just thought i would let you know in case anyone else was wondering. Thanks for your help anyway though. Adam


-
Up One Level | Back to Forum


Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.
There have been 60 visitors within the last 20 minutes
RSS News Feed