VBGamer |
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Thanks all who helped, figured it. Adam Hoult (0 replies, 0 views) (2000-May-9) Well,
There was no OpenGl32.DLL for a Voodoo3 anywhere, but i actually found an old article about Quake-III compatible drivers, and there is a file in there called 3dfxogl.dll. So all i had to do was rename that to opengl32.dll and away we went, fully accellerated in windowed or fullscreen =)
Just thought i would let you know in case anyone else was wondering.
Thanks for your help anyway though.
Adam |