Post

 Resources 

Console


Re: DirectX = crap, OpenGL = decent? Rockwilder (0 replies, 0 views) (2001-Jul-4)
-
I've messed with OpenGL around a bit but the results were not so good. Program crashed after several runs and i had to restart the windows. I think that the problem were the big memory consumtion of OpenGL. OK, I used it for 3D operations and I don't think that my Celeron 366 with 64 RAM & 16 MB Riva TNT is too bad to handle simple low-poly renderings. I've moved to D3D and I haven't faced such problems anymore. You could check chez.com/scribe and it's OpenGl section. There is a link to a site (Edx's or like that)


-
Up One Level | Back to Forum


Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.
There have been 36 visitors within the last 20 minutes
RSS News Feed