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Re: The xplosion screenshot 00 Dork (1 reply, 1 views) (2001-Jun-2) That's mine, from SUP 2000. It's not too hard ;) Since it's for my game....your hands are staying off! ;) Surprisingly it doesn't affect framerate that much (and will even less when I finish converting the lighting engine to a c++ dll). All it is is a bunch of rotating alphablending sprites. Spawn some new ones for the trails, create a light by the explosion, and drop a particle effect in. Heat at 320 degrees for 2 hrs, cool, then ready!bren wrote:
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