Post

 Resources 

Console


RE: Key Binding in directx Adam Hoult (0 replies, 0 views) (2000-May-8)
-
It's fairly simple to do, basically you have a variable for each key which you need (i.e Fire, TurnLeft, TurnRight etc), which just stores a DX key code (which is stored earlier in your options when they press a key, and then saved to a cfg file or registry (and then loaded at startup, back into the variables).) i.e DIK_LEFT for example. Then when you poll for your keypresses, all you would do would be to check if the keycode (which is stored in your variable) is currently pressed. i.e KeyboardState(VarTurnLeft)=128 etc etc If you need more detail let me know. Thanks Adam


-
Up One Level | Back to Forum


Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.
There have been 68 visitors within the last 20 minutes
RSS News Feed