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DX7 in Windowed mode cuzzle (0 replies, 0 views) (2001-Apr-1) Okay, I have a FLAWLESS module (almost flawless) that puts all the DX7 commands into simple functions. Well, now I am making a Map Editor for my RPG, and I HATE MAKING MASKS for bitblt. So, I wanna convert my module into a windowed DX7 module. How do I do this? I don't want to mess with the horrid DX7 commands unless I really, really, really, know what I am doing.
Call Dd.SetCooperativeLevel(FormNamesHwnd, DDSCL_FULLSCREEN Or DDSCL_EXCLUSIVE Or DDSCL_ALLOWREBOOT)
This command is under suspicion to me. DDSCL_FULLSCREEN is very tempting...
I just don't know what to do with it. Any help would be appreciated. I will give you a $200 reward for anyone that helps me.*
*Only valid if you are resident of Ohio and your name is Willy Wonkers Boblus Dooky.
-cuzzle |