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Fixed flickering, still find out problem with left DiscoStew (4 replies, 0 views) (2001-Mar-7)
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Within your code where you draw your map, you put... TileModX = Int(PixelModX / 40) + 1 TileModY = Int(PixelModY / 40) + 1 ...the change I did is the following... TileModX = PixelModX \ 40 TileModY = PixelModY \ 40 ...I just remove the Int expression and the +1, and I changed the Divide operator with the Divide-Int operator. It seems to fix the flickering problem when you move. I'm still trying to find out what the left-side is doing wrong. I'll reply on this forum when I find it.


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I told you I'd reply back, but so quick? DiscoStew (3 replies) (2001-Mar-7)
Thanks! I knew it! cuzzle (0 replies) (2001-Mar-7)
Oh wait! I spoke to soon! cuzzle (0 replies) (2001-Mar-7)
I'll send you what I have fixed through email... * DiscoStew (0 replies) (2001-Mar-7)

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