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DirectX Kyle (1 reply, 0 views) (2001-Feb-6) Well, this seems to be the last question in my mind and after this my game should be on its way to getting done. My question is for a Direct3D Isometric game would would be the average amount of tiles being draw on the screen? I've come up with a number and I was just wanting to know how it would stack up against other games. (PS: My games actually in c++ but this is more of a DirectX question so the answerer should be universal)
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