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Billboarding using Direct3D in DX7 Luke Purdy (DS) (2 replies, 0 views) (2001-Jan-6)
Does anybody know the formula for calculating billboarding with Direct3D (DX7). So far we could only find programs that require the Y-axis to be rotated and we can't work out the rest (for X and Z). Please help.
please.
www.dstudios.cjb.net - COWPRATT is still there! (alpha release 2)
bye.
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