VBGamer |
|||||||||||||||||||||||||||
RE: Length Adam Hoult (1 reply, 0 views) (2000-May-6) Hmm, well in theory it should be fine, BUT who knows what the wrapper is doing to encapsulate the D3DVERTEX structure. This could be a problem if M$ wrote the wrapper a certain way, and VB would just write it regardless.
I think your best bet is to try writing each member of the D3DVERTEX structure individually (a bit of a pain i know), but just as a test. I know that in C++ there is no problem with writing out the whole Vertex in one go, but as far as how they are exposing the structure, it's harder to say.
If it works, great, if not let me know.
Thanks
Adam
|